It’s hard to believe that it’s been one year already since Hideo Kojima and Kojima Productions released “Death Stranding” for the PS4, and much of the game’s themes and events eerily reflect the global situation everyone is going through today.
In an interview conducted with IGN, Kojima along with art director Yoji Shinkawa and Kojima Productions CTO Akio Sakamoto discuss how much the game has impacted audiences, leading to the suggestion that the game created a new genre within games.
In this new post-Metal Gear IP Kojima and his team developed after breaking ties with Konami, players take control of a man named Sam Porter Bridges (played by Norman Reedus) — who is tasked with uniting a world broken by a mysterious event called the Death Stranding which causes supernatural entities called BTs to exist between this world and the after life, and humanity to hide in fear in underground bunkers and shelters. Much of those themes coincidentally echo the situation our world faces today, where we are required to wear masks and limit our exposure outside — requiring couriers and delivery men to send our packages to us. In a way Kojima and his team “predicted” a scenario where humanity must rally together more than ever, to not only fight and recuperate from this pandemic but unite together and build a better tomorrow.
If you’ve never played Death Stranding, you should definitely check out our review of the game and see why it’s a yet another unique experience from the visionary behind the Metal Gear series.
Since we’re all in social distancing mode, follow Hideo Kojima and give a Death Stranding High Five to celebrate one year of the game!